Mara: note that this is sorted by duos (and also just speculation). each two asspects are inverse of eachother. click on one to see associated classes and expanded explanation.
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TIME: Time players represent the passage of time, death, and decay.
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BREATH: Breath players represent freedom, apathy, and a lack of ties.
BLOOD: Blood players represent friends/relationships, blood/wounds, and entrapment/bonds.
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HOPE: Hope players represent justice/beliefs, open minds/imagination, and friendship.
RAGE: Rage players represent unpredictibility, closed minds/truth, violence, and brute strength.
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HEART: